
Computer Graphics Applets
-------------------------

Written by Patrick Min (min@cs.princeton.edu), also accessible at:
http://www.cs.princeton.edu/~min/cs426/applets.html.
At that URL you will find the latest versions of the applets.
All applets were written in the Summer of 1996, using the JDK 1.0.2
and Emacs on an SGI Indy.

To install:
-----------
gunzip graphics_applets.tar.gz
tar -xvf graphics_applets.tar

(or use pkunzip/winzip etc. if you downloaded the zip file).

To compile:
-----------
- edit the JDK_DIR in the makefile in this directory to point to your
  JDK directory
- check if the classpath in the FLAGS macro in the makefile is set
  correctly (this depends on your JDK version)
- run "make" or "gmake" (Gnu make)


To run:
-------
Load bezier.html, transform.html, clip.html, light.html or threed.html
in the appletviewer or Netscape.

Some more info:
---------------

The other directories contain:
myutil: a few generally useful classes (Datafile and Layout)
graphutil: used by the lighting and the 3d viewing applet
vectors: simple Vector and Matrix class
scenes: a couple of example scenefiles (note that the lighting applet
  just renders spheres). I hope the format is self-explanatory


Feel free to send me e-mail with your comments.

