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combining [2024/03/31 22:02] badmin [Merging the resulting binvox files] |
combining [2024/04/02 15:19] (current) badmin [Merging the resulting binvox files] |
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| - | **note**: some explanation/options needed about what happens when a voxel is set in both input files | + | **TODO**: some explanation/options needed about what happens when a voxel is set in both input files |
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| - | **note**: there is still a bug in viewvox, so the 2nd model is not shown correctly | + | |
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| - | **note**: binvox_merge producing debug output '':-/'' | + | |
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| ==== Visualising the merged binvox file ==== | ==== Visualising the merged binvox file ==== | ||
| - | ''viewvox'' (from version 0.51 onwards) supports viewing this new binvox file format. | + | ''viewvox'' (from version 0.51 onwards) supports viewing this new binvox version 2 file format. |
| A useful new feature is the ability to toggle "point rendering" of each input component, using the number keys 1 through 9 (so in our example only keys 1 and 2 are useful). | A useful new feature is the ability to toggle "point rendering" of each input component, using the number keys 1 through 9 (so in our example only keys 1 and 2 are useful). | ||