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| combining [2024/03/31 20:41] – [Voxelizing both models in the same coordinate system] badmin | combining [2024/04/02 14:19] (current) – [Merging the resulting binvox files] badmin | ||
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| ==== Merging the resulting binvox files ==== | ==== Merging the resulting binvox files ==== | ||
| + | For this, the '' | ||
| + | < | ||
| + | binvox_merge heart.binvox puppet.binvox -o puppet_with_heart.binvox | ||
| + | </ | ||
| + | |||
| + | '' | ||
| + | |||
| + | The output file is in the binvox **version 2** file format, which supports different values for a set voxel (in the range 1-255). | ||
| + | |||
| + | ----- | ||
| + | |||
| + | **TODO**: some explanation/ | ||
| + | |||
| + | ----- | ||
| ==== Visualising the merged binvox file ==== | ==== Visualising the merged binvox file ==== | ||
| + | '' | ||
| + | |||
| + | A useful new feature is the ability to toggle "point rendering" | ||